gueepo

c++ 2

Modern OpenGL SpriteSheets
Guilherme de Oliveira – 1 May, 2021

Modern OpenGL SpriteSheets

How to render pieces and slices of a sprite with modern OpenGL

c++ graphics
Setting up Libtcod on Visual Studio 2019
Guilherme de Oliveira – 15 March, 2020

Setting up Libtcod on Visual Studio 2019

Setting up Libtcod on Visual Studio 2019

c++

cppmeditations 7

smart pointers in C++
Guilherme de Oliveira – 1 May, 2022

smart pointers in C++

smart pointers in C++

cppmeditations
What if strings were ints?
Guilherme de Oliveira – 24 March, 2022

What if strings were ints?

What if strings were ints?

cppmeditations
What about C++17 filesystem?
Guilherme de Oliveira – 6 September, 2021

What about C++17 filesystem?

What about C++17 filesystem?

cppmeditations
Iterating on a for loop with ++i or i++?
Guilherme de Oliveira – 31 May, 2021

Iterating on a for loop with ++i or i++?

Iterating on a for loop with ++i or i++?

cppmeditations
In which I talk about std::unordered_map
Guilherme de Oliveira – 27 February, 2021

In which I talk about std::unordered_map

In which I talk about std::unordered_map

cppmeditations
In which I talk about std::map
Guilherme de Oliveira – 21 February, 2021

In which I talk about std::map

In which I talk about std::map

cppmeditations
Nearest Neighbor filtering in OpenGL textures
Guilherme de Oliveira – 15 February, 2021

Nearest Neighbor filtering in OpenGL textures

Nearest Neighbor filtering in OpenGL textures

cppmeditations

graphics 1

Modern OpenGL SpriteSheets
Guilherme de Oliveira – 1 May, 2021

Modern OpenGL SpriteSheets

How to render pieces and slices of a sprite with modern OpenGL

c++ graphics
2024 © gueepo. Crafted & Designed by Artem Sheludko.