Roguelike inspired on traditional turn based roguelikes with Lovecraftian Horror influences.
HTML5 | Desktop | Unity
Platformer entry for the Weekly Game Jam 76 (Theme: Afterlife)
HTML5 | Unity | Gamejam
Idle Game where you manage your own Idle Pizzeria!
Mobile | Unity
What is it: Dreamlands is the biggest project I'm currently working on. It is a roguelike based on traditional ones. It is inspired mainly by Crypt of the Necrodancer and Bloodborne. The goal is to be an intro to roguelikes, as classic roguelikes are hard to get into. To do that Dreamlands will be more simple than others and more aesthetically pleasing.
My Contributions: For the moment I'm doing everything on this game, but I'm thinking on having help on Concept Art and maybe Music Production. I'm constantly writing about this game on the Fourth Dimension Devlog, there I also show some code and get more into technical details.
What is it: Pizza Clicker is a really simple idle/clicker game. You just opened your own pizzeria and you have to click to produce pizza! With pizza you can hire Gennaros to help you or buy Ovens to help you produce even more pizzas, while you do that, there's a local newspaper telling your progress!
More Information: The game is still under development but there is a first version available at Play Store! All the information is on this page.
What is it: happily(never)after is a platformer game made as an entry for Weekly Game Jam 76, where the theme was Afterlife. It is my fourth platformer in a row and it is build on the successes and failures of the previous ones and having Celeste as the main inspiration. The biggest goal is for the game to be enjoyable solely by the gameplay itself.
More Information: Play it online here. There is also the option of downloading for Windows or Mac OS X, feel free to leave any comments! The game source code can be found here.