This is all projects I remember working on, ordered by most recent to oldest.
I'm currently in a gamedev club on a local university and we worked on some prototypes until this date. Now we just started working on a real game.
HTML5 | Unity | Game Jam
Secludere was my entry for the "Become Better at Something" Jam, the goal was to practice and improve on animation and music production. It can be played online here.
Desktop | GameMaker Studio 2 | Game Jam
This is a Roguelike game and my entry for the Hearthjam, promoted by Heartbeast where the theme was Scarcity. Download it on itch.io.
Desktop | GameMaker Studio 1.4 | Game Jam
This is a Roguelike game and my entry for the GameMaker Community Jam 7 where the theme was Newton's Laws of Motion. Download it on itch.io.
Web | Phaser | Unfinished
Pizza Clicker is a simple clicker/idle gae where you click to earn pizza and spend pizza to earn more pizza, the perfect addiction formula. You can play it here.
Web | Unity | Prototype
It is a Visual Novel Adventure Game, it would have a story, dialogues and a puzzle/adventure part where the puzzle would be related to computer programming.
Desktop | Unity | Unfinished
Ghost Game is a puzzle platformer game, it would lie between a Mario and Limbo. The game consists of you having a physical and a ghost body, each one with their own capacities and you have to use both to solve puzzles. You can watch a gameplay footage here.
Mobile | Unity | Unfinished
Jade Reno Pirates was a simple learning project, it is basically Rock Paper Scissors but with a Hearthstone thematic. During the expansion Mean Streets of Gadgetzan the meta felt pretty much like a Rock Paper Scissors game.
Mobile | Unity | Finished
A simple infinite runner game made with a friend as a learning exercise, it includes a simple UI, Google Play Leaderboards and Unity ADS.
Desktop, Mobile | Unity | Finished
A simple infinite runner game made with a friend to a local game competition in our university, with olympics theme.